local L0_1, L1_1, L2_1
L0_1 = {}
L1_1 = {}
L1_1.x = -288.5
L1_1.z = -108.7
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 454.3
L1_1.z = 410.9
L0_1.size = L1_1
L1_1 = {}
L1_1.x = -98.525
L1_1.y = 33.25
L1_1.z = 21.512
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 320.56
L1_1.z = 0.0
L0_1.born_rot = L1_1
L0_1.die_y = 0
L1_1 = {}
L1_1.x = -288.5
L1_1.z = -108.7
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
L1_1 = 1017
L0_1[1] = L1_1
blocks = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = -288.5
L2_1.z = -108.7
L1_1.min = L2_1
L2_1 = {}
L2_1.x = 165.8
L2_1.z = 302.2
L1_1.max = L2_1
L0_1[1] = L1_1
block_rects = L0_1
L0_1 = {}
dummy_points = L0_1
L0_1 = {}
routes_config = L0_1
